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Celestial Client vs vanilla

Both play the same game. Celestial changes how it is drawn and computed, and adds features you can turn on; it doesn't change gameplay, physics or what servers see.

TopicVanilla Java EditionCelestial Client
Game versionThe newest Java EditionThe newest Java Edition
Gameplay and physicsVanillaThe same as vanilla; client features don't change how the game plays
EngineMojang's Java engineWritten from scratch in C++ with a Vulkan 1.2 renderer
PerformanceBaselineMeasured results coming
Worlds, servers, resource packsYesYes, unchanged
Shader packsNeeds a modBuilt in
ModsData packs; code mods need a separate loaderSandboxed CLight mods in Lua, C or C++
Client features (zoom, HUD editor and more)NoYes, all off by default
LauncherThe official Minecraft LauncherThe Celestial launcher (Microsoft sign-in, instances, updates)
PlatformsWindows, macOS, LinuxWindows; macOS and Linux coming soon
PriceIncluded with Java EditionFree; needs a Java Edition account

About performance

We don't publish frame rates or load times until they are measured the same way a player would see them, on real hardware and real servers. Measured results are coming, and they will list the hardware, settings and method.

More on what Celestial includes: features and questions.

Celestial Client is not an official Minecraft product. It is not approved by or associated with Mojang or Microsoft.